SecondaryTile.TileId Property
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Gets or sets a unique string to identify the tile within the package. This property is required when you create or delete a tile.
public:
property Platform::String ^ TileId { Platform::String ^ get(); void set(Platform::String ^ value); };
winrt::hstring TileId();
void TileId(winrt::hstring value);
public string TileId { get; set; }
var string = secondaryTile.tileId;
secondaryTile.tileId = string;
Public Property TileId As String
Property Value
A unique identifier, meaningful to your app. It is limited to 64 characters and must begin with a number or letter and be composed of the characters a-z, A-Z, 0-9, period (.), or underscore (_). It cannot contain spaces, commas, or any of these characters: | > < " / ? * \ ; : ! '
Remarks
If two secondary tiles have the same ID, the last one to be pinned will overwrite the existing tile.