ButtonBase.Command Property
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Gets or sets the command to invoke when this button is pressed.
public:
property ICommand ^ Command { ICommand ^ get(); void set(ICommand ^ value); };
ICommand Command();
void Command(ICommand value);
public ICommand Command { get; set; }
var iCommand = buttonBase.command;
buttonBase.command = iCommand;
Public Property Command As ICommand
<button Command="commandReference"/>
The command to invoke when this button is pressed. The default is null.
The ICommand interface comes from a different source depending on whether the data source is implemented in C++ or for Microsoft .NET. C++ implements Windows::UI::Xaml::Input::ICommand. Microsoft .NET implements System.Windows.Input.ICommand. Both interfaces have the same template. Which interface you call from your app code is analogous: use Windows::UI::Xaml::Input::ICommand for C++ code and System.Windows.Input.ICommand for Microsoft .NET code.
Product | Versions |
---|---|
WinRT | Build 10240, Build 10586, Build 14383, Build 15063, Build 16299, Build 17134, Build 17763, Build 18362, Build 19041, Build 20348, Build 22000, Build 22621, Build 26100 |