RightTappedRoutedEventArgs.GetPosition(UIElement) Method


Returns the x- and y-coordinates of the pointer position, optionally evaluated against a coordinate origin of a supplied UIElement.

 virtual Point GetPosition(UIElement ^ relativeTo) = GetPosition;
Point GetPosition(UIElement const& relativeTo);
public Point GetPosition(UIElement relativeTo);
function getPosition(relativeTo)
Public Function GetPosition (relativeTo As UIElement) As Point



Any UIElement-derived object that is connected to the same object tree. To specify the object relative to the overall coordinate system, use a relativeTo  value of null.



A Point that represents the current x- and y-coordinates of the mouse pointer position. If null was passed as relativeTo, this coordinate is for the overall window. If a relativeTo value other than null was passed, this coordinate is relative to the object referenced by relativeTo.


Windows 8 behavior

Windows 8 had an issue with the data for the RightTapped event, where the X and Y values for the point you'd get from RightTappedRoutedEventArgs.GetPosition were reversed (X was really Y; Y was really X). This issue has been fixed starting with Windows 8.1. But if you're retargeting a Windows 8 app for Windows 8.1, you might have had code that worked around this issue by swapping the X and Y back. If so, remove that code when you retarget because the issue is now fixed.

Apps that were compiled for Windows 8 but running on Windows 8.1 continue to use the Windows 8 behavior.

Applies to

See also