IBindableObservableVector Interface
Definition
Important
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Extends IBindableVector by adding a VectorChanged event for change notification.
public interface class IBindableObservableVector : IBindableVector
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/// [Windows.Foundation.Metadata.Guid(4263425334, 32383, 20368, 172, 154, 71, 73, 132, 170, 229, 18)]
struct IBindableObservableVector : IBindableVector
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Foundation.UniversalApiContract), 65536)]
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public interface IBindableObservableVector : IList
Public Interface IBindableObservableVector
Implements IList
- Attributes
- Implements
Windows requirements
Device family |
Windows 10 (introduced in 10.0.10240.0)
|
API contract |
Windows.Foundation.UniversalApiContract (introduced in v1.0)
|
Remarks
This interface supports the creation of data bindable collections in C++. When programming with .NET, you should use ObservableCollection(Of T) or implement IList and INotifyCollectionChanged. For more info, see Binding to collections.
Interface inheritance
IBindableObservableVector inherits IBindableVector and IBindableIterable. Types that implement IBindableObservableVector also implement the interface members of IBindableVector and IBindableIterable for C++ usage, or IList and IEnumerable for Microsoft .NET usage.
Events
VectorChanged |
Occurs when the vector collection changes (add, delete, item change). |