Storyboard.Begin Method


Initiates the set of animations associated with the storyboard.

 virtual void Begin() = Begin;
void Begin();
public void Begin();
function begin()
Public Sub Begin ()


Calling this method begins all the animations that are in the Children collection of the Storyboard.

Begin starts the animations within the Storyboard from their initial state, a clock time of zero. If you want to restart an animation where Pause had been called previously, and continue on from the clock time where it was paused, use Resume instead.

Applies to

See also