IDiaSymbol::get_isInterfaceUdt
Retrieves a flag indicating whether this is a WinRT interface user-defined type (UDT).
Syntax
HRESULT get_isInterfaceUdt (
BOOL* pRetVal
);
Parameters
pRetVal
[out] Returns TRUE
if this symbol is a WinRT interface class/struct; otherwise, FALSE
.
Return Value
If successful, returns S_OK
; otherwise, returns S_FALSE
or an error code.
Note
A return value of S_FALSE
means that the property is not available for the symbol.