Training
Learning path
Debug C# console applications (Get started with C#, Part 6) - Training
Debug C# console applications (Get started with C#, Part 6)
This browser is no longer supported.
Upgrade to Microsoft Edge to take advantage of the latest features, security updates, and technical support.
In a Visual Studio C++ project, you can use native runtime_checks to catch common run-time errors such as:
Stack pointer corruption.
Overruns of local arrays.
Stack corruption.
Dependencies on uninitialized local variables.
Loss of data on an assignment to a shorter variable.
If you use /RTC with an optimized (/O) build, a compiler error results. If you use a runtime_checks
pragma in an optimized build, the pragma has no effect.
When you debug a program that has run-time checks enabled, the default action is for the program to stop and break to the debugger when a run-time error occurs. You can change this default behavior for any run-time check. For more information, see Managing Exceptions with the Debugger.
The following procedures describe how to enable native run-time checks in a debug build, and how to modify native run-time check behavior.
Other topics in this section provide information about:
Use the /RTC option and link with the debug version of a C run-time library (/MDd, for example).
To set the option in Visual Studio, see the Remarks section of the /RTC (Run-time error checks) reference article. Set the value in the Basic Runtime Checks property and not the Smaller Type Check property. The Smaller Type Check property is not recommended.
runtime_checks
pragma.Training
Learning path
Debug C# console applications (Get started with C#, Part 6) - Training
Debug C# console applications (Get started with C#, Part 6)