IEnumDebugErrorBreakpoints2
This interface enumerates the error breakpoints associated with a pending breakpoint.
IEnumDebugErrorBreakpoints2 : IUnknown
The debug engine (DE) implements this interface as part of its support for breakpoints.
Visual Studio calls CanBind to obtain this interface representing a list of breakpoints that cannot be bound, or EnumErrorBreakpoints to obtain this interface representing a list of breakpoints that were not bound.
The following table shows the methods of IEnumDebugErrorBreakpoints2
.
Method | Description |
---|---|
Next | Retrieves a specified number of error breakpoints in an enumeration sequence. |
Skip | Skips a specified number of error breakpoints in an enumeration sequence. |
Reset | Resets an enumeration sequence to the beginning. |
Clone | Creates an enumerator that contains the same enumeration state as the current enumerator. |
GetCount | Gets the number of error breakpoints in an enumerator. |
This interface holds a list of IDebugErrorBreakpoint2 interfaces, each of which describes a breakpoint that could not be bound and why it could not be bound. Visual Studio uses the IEnumDebugErrorBreakpoint2
interface to update the breakpoints shown in the IDE.
Header: msdbg.h
Namespace: Microsoft.VisualStudio.Debugger.Interop
Assembly: Microsoft.VisualStudio.Debugger.Interop.dll