OverlayType

Specifies the type of overlay storage used by UWF.

Values

Value Description

RAM overlay

Stores the overlay in RAM.

This is the default value.

Disk overlay

Stores the overlay in a pre-allocated file on the system volume.

Parent Hierarchy

Microsoft-Windows-Embedded-UnifiedWriteFilter | OverlayType

Valid Configuration Passes

specialize

Applies To

For a list of the Windows editions and architectures that this component supports, see Microsoft-Windows-Embedded-UnifiedWriteFilter.

XML example

<settings pass="specialize">
    <component name="Microsoft-Windows-Embedded-UnifiedWriteFilter" processorArchitecture="amd64" publicKeyToken="31bf3856ad364e35" language="neutral" versionScope="NonSxS" xmlns:wcm="http://schemas.microsoft.com/WMIConfig/2002/State" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
        <OverlayType>Disk overlay</OverlayType>
    </component>
</settings>