ACX_OBJECTBAG_CONFIG structure (acxmisc.h)
The ACX_OBJECTBAG_CONFIG structure defines the configuration for an AcxObjectBag.
Syntax
typedef struct _ACX_OBJECTBAG_CONFIG {
ULONG Size;
ULONG Flags;
WDFKEY ParentKey;
PCUNICODE_STRING Name;
HANDLE Handle;
} ACX_OBJECTBAG_CONFIG, *PACX_OBJECTBAG_CONFIG;
Members
Size
The length, in bytes, of this structure.
Flags
Bitwise OR of ACX_OBJECTBAG_FLAGS that is used to configure the object bag.
ParentKey
The ParentKey of the ObjectBag.
Name
The name of the ObjectBag that is used to access it.
Handle
The ObjectBag handle that is used to access the object bag.
Remarks
Example
This example shows the use of ACX_OBJECTBAG_CONFIG.
UNICODE_STRING uniqueIdStr = { 0 };
UNICODE_STRING pnpDeviceId = { 0 };
ACX_OBJECTBAG_CONFIG objBagCfg;
DECLARE_CONST_ACXOBJECTBAG_SYSTEM_PROPERTY_NAME(UniqueID);
ACX_OBJECTBAG_CONFIG_INIT(&objBagCfg);
objBagCfg.Handle = CircuitConfig->CompositeProperties;
objBagCfg.Flags |= AcxObjectBagConfigOpenWithHandle;
WDF_OBJECT_ATTRIBUTES_INIT(&attributes);
ACXOBJECTBAG objBag = NULL;
RETURN_NTSTATUS_IF_FAILED(AcxObjectBagOpen(&attributes, &objBagCfg, &objBag));
auto objBag_free = scope_exit([&objBag]() {
WdfObjectDelete(objBag);
});
RETURN_NTSTATUS_IF_FAILED(AcxObjectBagRetrieveGuid(objBag, &UniqueID, &uniqueId));
ACX requirements
Minimum ACX version: 1.0
For more information about ACX versions, see ACX version overview.
Requirements
Requirement | Value |
---|---|
Header | acxmisc.h |