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The pfnShaderCacheStoreValue callback function stores a shader cache value.
Syntax
PFND3DWDDM2_2DDI_SHADERCACHE_STORE_VALUE_CB Pfnd3dwddm22DdiShadercacheStoreValueCb;
HRESULT Pfnd3dwddm22DdiShadercacheStoreValueCb(
D3DWDDM2_2DDI_HRTCACHESESSION hCacheSession,
const D3DWDDM2_2DDI_SHADERCACHE_HASH *pPrecomputedHash,
const void *pKey,
SIZE_T KeyLen,
const void *pValue,
SIZE_T ValueLen
)
{...}
Parameters
hCacheSession
The handle of the cache session for the driver to use when it calls back into the runtime.
pPrecomputedHash
A hash value.
pKey
A pointer to a key.
KeyLen
The length of the key.
pValue
A pointer to an input value.
ValueLen
The length of the input value.
Return value
If this callback function succeeds, it returns S_OK. Otherwise, it returns an HRESULT error code.
Requirements
Requirement | Value |
---|---|
Target Platform | Windows |
Header | d3d10umddi.h (include D3d10umddi.h) |