D3D11_1_DDI_CHECK_DIRECT_FLIP_FLAGS enumeration (d3d10umddi.h)

Used by the CheckDirectFlipFlags parameter of the CheckDirectFlipSupport(D3D11_1) function to specify seamless flipping of video memory.

Syntax

typedef enum D3D11_1_DDI_CHECK_DIRECT_FLIP_FLAGS {
  D3D11_1DDI_CHECK_DIRECT_FLIP_IMMEDIATE
} ;

Constants

 
D3D11_1DDI_CHECK_DIRECT_FLIP_IMMEDIATE
Seamless flipping should occur immediately and does not have to be synchronized with a VSync interrupt.

Requirements

Requirement Value
Minimum supported client Windows 8
Minimum supported server Windows Server 2012
Header d3d10umddi.h (include D3d10umddi.h)

See also

CheckDirectFlipSupport(D3D11_1)