D3D12DDI_INDIRECT_ARGUMENT_TYPE enumeration (d3d12umddi.h)

Specifies the type of the indirect parameter for indirect dispatch.

Syntax

typedef enum D3D12DDI_INDIRECT_ARGUMENT_TYPE {
  D3D12DDI_INDIRECT_ARGUMENT_TYPE_DRAW,
  D3D12DDI_INDIRECT_ARGUMENT_TYPE_DRAW_INDEXED,
  D3D12DDI_INDIRECT_ARGUMENT_TYPE_DISPATCH,
  D3D12DDI_INDIRECT_ARGUMENT_TYPE_VERTEX_BUFFER_VIEW,
  D3D12DDI_INDIRECT_ARGUMENT_TYPE_INDEX_BUFFER_VIEW,
  D3D12DDI_INDIRECT_ARGUMENT_TYPE_CONSTANT,
  D3D12DDI_INDIRECT_ARGUMENT_TYPE_CONSTANT_BUFFER_VIEW,
  D3D12DDI_INDIRECT_ARGUMENT_TYPE_SHADER_RESOURCE_VIEW,
  D3D12DDI_INDIRECT_ARGUMENT_TYPE_UNORDERED_ACCESS_VIEW,
  D3D12DDI_INDIRECT_ARGUMENT_TYPE_DISPATCH_RAYS,
  D3D12DDI_INDIRECT_ARGUMENT_TYPE_DISPATCH_MESH
} ;

Constants

 
D3D12DDI_INDIRECT_ARGUMENT_TYPE_DRAW
Indicates the type is a Draw call.
D3D12DDI_INDIRECT_ARGUMENT_TYPE_DRAW_INDEXED
Indicates the type is a DrawIndexed call.
D3D12DDI_INDIRECT_ARGUMENT_TYPE_DISPATCH
Indicates the type is a Dispatch call.
D3D12DDI_INDIRECT_ARGUMENT_TYPE_VERTEX_BUFFER_VIEW
Indicates the type is a vertex buffer view.
D3D12DDI_INDIRECT_ARGUMENT_TYPE_INDEX_BUFFER_VIEW
Indicates the type is an index buffer view.
D3D12DDI_INDIRECT_ARGUMENT_TYPE_CONSTANT
Indicates the type is a constant.
D3D12DDI_INDIRECT_ARGUMENT_TYPE_CONSTANT_BUFFER_VIEW
Indicates the type is a constant buffer view (CBV).
D3D12DDI_INDIRECT_ARGUMENT_TYPE_SHADER_RESOURCE_VIEW
Indicates the type is a shader resource view (SRV).
D3D12DDI_INDIRECT_ARGUMENT_TYPE_UNORDERED_ACCESS_VIEW
Indicates the type is an unordered access view (UAV).
D3D12DDI_INDIRECT_ARGUMENT_TYPE_DISPATCH_RAYS
Indicates the type is a DispatchRays call. Available starting with Windows 10, version 2004.
D3D12DDI_INDIRECT_ARGUMENT_TYPE_DISPATCH_MESH
Indicates the type is a DispatchMesh call. Available starting with Windows 10, version 2004.

Remarks

D3D12DDI_INDIRECT_ARGUMENT_TYPE is a member of D3D12DDI_INDIRECT_ARGUMENT_DESC.

See the Mesh Shader Specification for more information.

Requirements

Requirement Value
Minimum supported client Windows 10, version 1903
Header d3d12umddi.h

See also

D3D12DDI_INDIRECT_ARGUMENT_DESC