D3D12DDIARG_OFFERRESOURCES structure (d3d12umddi.h)
Describes video memory resources that the user-mode display driver offers for reuse.
Syntax
typedef struct D3D12DDIARG_OFFERRESOURCES {
UINT NumObjects;
const D3D12DDI_HANDLE_AND_TYPE *pObjects;
D3DDDI_OFFER_PRIORITY Priority;
UINT Reserved;
} D3D12DDIARG_OFFERRESOURCES;
Members
NumObjects
The number of elements in the array pointed to by pObjects.
pObjects
A pointer to an array of handles to the video memory objects that the driver offers.
Priority
A value of type D3DDDI_OFFER_PRIORITY that indicates the importance of the resources pointed to by pObjects.
Reserved
Reserved.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 10, version 1903 |
Header | d3d12umddi.h |
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