D3DHAL_DP2SETINDICES structure (d3dhal.h)
DirectX 8.0 and later versions only.
The D3DHAL_DP2SETINDICES structure is used to set the current index buffer for D3dDrawPrimitives2.
typedef struct _D3DHAL_DP2SETINDICES {
DWORD dwVBHandle;
DWORD dwStride;
} D3DHAL_DP2SETINDICES;
dwVBHandle
Specifies the surface handle associated with this surface through a call to D3dCreateSurfaceEx.
dwStride
Specifies the size of the indices contained in the index buffer and has the value 2 if the indices are 16-bit, or 4 if the indices are 32-bit quantities.
A handle value of zero is valid and indicates that the current index buffer is cleared. Subsequent attempts to draw indexed primitives (before a new current index buffer is established via another D3DDP2OP_SETINDICES token) should be handled by the driver such that a crash does not occur. The debug version of your driver should display informative messages to the debug output stream when this error condition is detected.
Requirement | Value |
---|---|
Header | d3dhal.h (include D3dhal.h) |