DXGK_MEMORYRANGE structure (d3dkmddi.h)
A DXGK_MEMORYRANGE structure describes a range of memory.
Syntax
typedef struct _DXGK_MEMORYRANGE {
UINT64 SegmentOffset;
UINT64 SizeInBytes;
} DXGK_MEMORYRANGE;
Members
SegmentOffset
The offset from the start of the segment in bytes. The value must be aligned to the segment page boundary.
SizeInBytes
The number of bytes in the range. The value must be a multiple of the segment page size.
Remarks
One way that DXGK_MEMORYRANGE is used is with DxgkDdiQueryAdapterInfo and DXGK_QUERYSEGMENTMEMORYSTATE to query bad GPU memory ranges. The query is done during adapter object initialization. The driver is called only if DXGK_SEGMENTDESCRIPTOR4::NumInvalidMemoryRanges isn't zero for a segment.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 10 |
Minimum supported server | Windows Server 2016 |
Header | d3dkmddi.h (include D3dkmddi.h) |