DXGKARG_SETPOINTERPOSITION structure (d3dkmddi.h)

The DXGKARG_SETPOINTERPOSITION structure describes where and how to display the mouse pointer.

Syntax

typedef struct _DXGKARG_SETPOINTERPOSITION {
  [in] D3DDDI_VIDEO_PRESENT_SOURCE_ID VidPnSourceId;
  [in] INT                            X;
  [in] INT                            Y;
  [in] DXGK_SETPOINTERPOSITIONFLAGS   Flags;
} DXGKARG_SETPOINTERPOSITION;

Members

[in] VidPnSourceId

The zero-based identification number of the video present source in a path of a video present network (VidPN) topology that the mouse pointer is located on.

[in] X

The column, in pixels, that the mouse pointer is located on from the top left.

[in] Y

The row, in pixels, that the mouse pointer is located on from the top left.

[in] Flags

A DXGK_SETPOINTERPOSITIONFLAGS structure that identifies, in bit-field flags, information about the mouse pointer.

Requirements

Requirement Value
Minimum supported client Windows Vista
Header d3dkmddi.h (include D3dkmddi.h)

See also

DXGK_SETPOINTERPOSITIONFLAGS

DxgkDdiSetPointerPosition