DXGKARG_DESTROYNATIVEFENCE structure (d3dkmddi.h)
DXGKARG_DESTROYNATIVEFENCE is the structure passed to DxgkDdiDestroyNativeFence.
Syntax
typedef struct _DXGKARG_DESTROYNATIVEFENCE {
HANDLE hGlobalNativeFence;
DXGK_DESTROYNATIVEFENCE_FLAGS Flags;
BYTE Reserved[32];
} DXGKARG_DESTROYNATIVEFENCE;
Members
hGlobalNativeFence
[in] Handle to the global native GPU fence object. KMD returned this handle from a prior call to DXGKARG_CREATENATIVEFENCE.
Flags
[in] A DXGKARG_DESTROYNATIVEFENCE_FLAGS structure containing flags to use when destroying the native GPU fence object.
Reserved[32]
Reserved for system use.
Remarks
KMD should destroy its global fence data associated with hGlobalNativeFence.
For more information about native GPU fences, see Native GPU fence objects.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 11, version 24H2 |
Header | d3dkmddi.h |
See also
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