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The D3DKMT_CREATESTANDARDALLOCATIONFLAGS structure specifies flags to use when creating a standard allocation.
Syntax
typedef struct _D3DKMT_CREATESTANDARDALLOCATIONFLAGS {
union {
struct {
UINT Reserved : 32;
};
UINT Value;
};
} D3DKMT_CREATESTANDARDALLOCATIONFLAGS;
Members
Reserved
This value is reserved for use by the operating system.
Value
The value used to operate over the other members.
Requirements
Requirement | Value |
---|---|
Header | d3dkmthk.h |