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A structure that holds information on the queue state of a hardware device.
Syntax
typedef struct _D3DKMT_DEVICEPRESENT_QUEUE_STATE {
D3DDDI_VIDEO_PRESENT_SOURCE_ID VidPnSourceId;
BOOLEAN bQueuedPresentLimitReached;
} D3DKMT_DEVICEPRESENT_QUEUE_STATE;
Members
VidPnSourceId
Indicates the present source id.
bQueuedPresentLimitReached
Indicates whether the queued present limit has been reached.
Requirements
Requirement | Value |
---|---|
Header | d3dkmthk.h |