D3DKMT_REQUEST_MACHINE_CRASH_ESCAPE structure (d3dkmthk.h)

Used to request a machine crash escape.

Syntax

typedef struct _D3DKMT_REQUEST_MACHINE_CRASH_ESCAPE {
  D3DKMT_ALIGN64 D3DKMT_ULONG_PTR Param1;
  D3DKMT_ALIGN64 D3DKMT_ULONG_PTR Param2;
  D3DKMT_ALIGN64 D3DKMT_ULONG_PTR Param3;
} D3DKMT_REQUEST_MACHINE_CRASH_ESCAPE;

Members

Param1

Param2

Param3

Requirements

Requirement Value
Header d3dkmthk.h