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Used to set the FSE (full screen exclusive) block flags.
Syntax
typedef union _D3DKMT_SETFSEBLOCKFLAGS {
struct {
UINT Block : 1;
UINT Reserved : 31;
};
UINT Value;
} D3DKMT_SETFSEBLOCKFLAGS;
Members
Block
The FSE block.
Reserved
Reserved for internal use.
Value
The value used to operate over the other members.
Requirements
Requirement | Value |
---|---|
Header | d3dkmthk.h |