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Used to set stable power state.
Syntax
typedef struct _D3DKMT_SETSTABLEPOWERSTATE {
[in] D3DKMT_HANDLE hAdapter;
[in] BOOL Enabled;
} D3DKMT_SETSTABLEPOWERSTATE;
Members
[in] hAdapter
The adapter to enable or disable stable power for.
[in] Enabled
Indicates whether or not stable power is being requested on or off.
Requirements
Requirement | Value |
---|---|
Header | d3dkmthk.h |