D3DDDI_DESTROYPAGINGQUEUE structure (d3dukmdt.h)
D3DDDI_DESTROYPAGINGQUEUE is used with pfnDestroyPagingQueueCb and D3DKMTDestroyPagingQueue to wait for a paging queue to finish all operations queued to it and destroy it along with the associated sync object.
Syntax
typedef struct D3DDDI_DESTROYPAGINGQUEUE {
[in] D3DKMT_HANDLE hPagingQueue;
} D3DDDI_DESTROYPAGINGQUEUE;
Members
[in] hPagingQueue
A paging queue handle to be destroyed.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 10 |
Minimum supported server | Windows Server 2016 |
Header | d3dukmdt.h (include D3dumddi.h, D3dkmddi.h) |
See also
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