D3DDDICB_OFFERALLOCATIONS2 structure (d3dumddi.h)

Used to offer allocations.

Syntax

typedef struct D3DDDICB_OFFERALLOCATIONS2 {
       const HANDLE          *pResources;
  [in] const D3DKMT_HANDLE   *HandleList;
  [in] UINT                  NumAllocations;
       D3DDDI_OFFER_PRIORITY Priority;
       D3DDDI_OFFER_FLAGS    Flags;
} D3DDDICB_OFFERALLOCATIONS2;

Members

pResources

An array of Direct3D runtime resource handles.

[in] HandleList

An array of D3DKMT_HANDLE data types that represent kernel-mode handles to the allocations.

[in] NumAllocations

The number of elements in the allocation list.

Priority

The priority of the allocations.

Flags

Flags used to offer allocations.

Requirements

Requirement Value
Header d3dumddi.h