FLT_CALLBACK_DATA_QUEUE structure (fltkernel.h)

FLT_CALLBACK_DATA_QUEUE is an opaque structure that is used to specify the callback routines for a minifilter's callback data queue. Do not set the members of this structure directly. Use FltCbdqInitialize to initialize this structure.

Syntax

typedef struct _FLT_CALLBACK_DATA_QUEUE {
  IO_CSQ                                        Csq;
  FLT_CALLBACK_DATA_QUEUE_FLAGS                 Flags;
  PFLT_INSTANCE                                 Instance;
  PFLT_CALLBACK_DATA_QUEUE_INSERT_IO            InsertIo;
  PFLT_CALLBACK_DATA_QUEUE_REMOVE_IO            RemoveIo;
  PFLT_CALLBACK_DATA_QUEUE_PEEK_NEXT_IO         PeekNextIo;
  PFLT_CALLBACK_DATA_QUEUE_ACQUIRE              Acquire;
  PFLT_CALLBACK_DATA_QUEUE_RELEASE              Release;
  PFLT_CALLBACK_DATA_QUEUE_COMPLETE_CANCELED_IO CompleteCanceledIo;
} FLT_CALLBACK_DATA_QUEUE, *PFLT_CALLBACK_DATA_QUEUE;

Members

Csq

Do not set directly.

Flags

Do not set directly.

Instance

Do not set directly.

InsertIo

Do not set directly.

RemoveIo

Do not set directly.

PeekNextIo

Do not set directly.

Acquire

Do not set directly.

Release

Do not set directly.

CompleteCanceledIo

Do not set directly.

Requirements

Requirement Value
Header fltkernel.h (include FltKernel.h)

See also

FltCbdqDisable

FltCbdqEnable

FltCbdqInitialize

FltCbdqInsertIo

FltCbdqRemoveIo

FltCbdqRemoveNextIo