KBUGCHECK_DUMP_IO structure (wdm.h)
The KBUGCHECK_DUMP_IO structure describes an I/O operation on the crash dump file.
C++
typedef struct _KBUGCHECK_DUMP_IO {
IN ULONG64 Offset;
IN PVOID Buffer;
IN ULONG BufferLength;
IN KBUGCHECK_DUMP_IO_TYPE Type;
} KBUGCHECK_DUMP_IO, *PKBUGCHECK_DUMP_IO;
Offset
Specifies the current offset in the crash dump file, or -1 if the crash dump file is being written sequentially.
Buffer
Pointer to a buffer that contains the current data to be written to the dump file.
BufferLength
Specifies the length of the buffer, in bytes, that is specified by the Buffer member.
Type
Specifies the KBUGCHECK_DUMP_IO_TYPE value that signifies the type of data to be written to the dump file.
For information about how this structure is used, see Writing a Bug Check Callback Routine.
Requirement | Value |
---|---|
Minimum supported client | Available on Microsoft Windows XP with Service Pack 1 (SP1), Windows Server 2003, and later versions of the Windows operating system. |
Header | wdm.h (include Wdm.h, Ntddk.h, Ntifs.h) |