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Update Texture

This automated test verifies device capabilities to load textures (such as mipmap or cubemap) from system memory to video memory by using the UpdateTexture function.

The test includes the following scenarios:

  • The entire texture is loaded.

  • A portion of the texture is loaded.

  • The source and destination textures are square or non-square.

  • The source and destination textures have different levels.

The test first creates a source texture in the system memory and a destination texture in the video memory, and it populates these surfaces with data. Second, the test prepares the source texture; that is, it makes the entire texture dirty, and it makes a portion of the texture dirty. Finally, the test calls UpdateTexture to load the texture and checks the destination texture to make sure that it is loaded correctly.

This topic applies to the following test jobs:

  • Update Texture

  • Update Texture (WoW64)

Test details

   
Specifications
  • Device.Graphics.AdapterRender.MinimumDirectXLevel
Platforms
  • Windows 10, client editions (x86)
  • Windows 10, client editions (x64)
  • Windows Server 2016 (x64)
  • Windows 10, client editions (Arm64)
Supported Releases
  • Windows 10
  • Windows 10, version 1511
  • Windows 10, version 1607
  • Windows 10, version 1703
  • Windows 10, version 1709
  • Windows 10, version 1803
  • Windows 10, version 1809
  • Windows 10, version 1903
  • Next update to Windows 10
Expected run time (in minutes) 30
Category Compatibility
Timeout (in minutes) 1800
Requires reboot false
Requires special configuration false
Type automatic

 

Additional documentation

Tests in this feature area might have additional documentation, including prerequisites, setup, and troubleshooting information, that can be found in the following topic(s):

Running the test

Before you run the test, complete the test setup as described in the test requirements: Graphic Adapter or Chipset Testing Prerequisites.

Troubleshooting

For generic troubleshooting of HLK test failures, see Troubleshooting Windows HLK Test Failures.

For troubleshooting information, see Troubleshooting Device.Graphics Testing.

More information

Command syntax

Command option Description

Updatetexture.exe -M:1 -dx9 -whql -logclean

Runs the Update Texture test job.

Updatetexture.exe -M:1 -whql -logclean

Runs the Update Texture (WoW64) test job.

Note

   For command line help for this test binary, type /?.

 

File list

File Location

Configdisplay.exe

<[testbinroot]>\nttest\windowstest\tools\

D3d10ref.dll

<[testbinroot]>\nttest\graphics\d3d\support\

D3d11ref.dll

<[testbinroot]>\nttest\windowstest\graphics\d3d\support\

D3dcompiler_test.dll

<[testbinroot]>\nttest\windowstest\graphics\d3d\support\

D3dref.dll

<[testbinroot]>\nttest\windowstest\graphics\d3d\support

D3dref8.dll

<[testbinroot]>\nttest\windowstest\graphics\d3d\support\

D3dref9.dll

<[testbinroot]>\nttest\windowstest\graphics\d3d\support\

D3dx10_test.dll

<[testbinroot]>\nttest\windowstest\graphics\d3d\support\

D3dx11_TEST.dll

<[testbinroot]>\nttest\windowstest\graphics\d3d\support\

D3dx8d.dll

<[testbinroot]>\nttest\windowstest\graphics\d3d\support\

D3dx9_TEST.dll

<[testbinroot]>\nttest\windowstest\graphics\d3d\support\

Fpstate.dll

<[testbinroot]>\nttest\windowstest\graphics\d3d\utility\

TDRWatch.exe

<[testbinroot]>\nttest\windowstest\graphics\

Updatetexture.exe

<[testbinroot]>\nttest\

Vbswap.x

<[testbinroot]>\nttest\windowstest\graphics\d3d\conf\

 

Parameters

Parameter name Parameter description
MONITOR Index of display output to target with test
MODIFIEDCMDLINE Additional command line arguments for test executable
LLU_NetAccessOnly LLU Name of net user
ConfigDisplayCommandLine Custom Command Line for ConfigDisplay. Default: logo
TDRArgs /get or /set