This document describes console platform functionality that is no longer a part of our ecosystem roadmap. We do not recommend using this content in new products, but we will continue to support existing usages for the indefinite future. Our preferred modern solution focuses on virtual terminal sequences for maximum compatibility in cross-platform scenarios. You can find more information about this design decision in our classic console vs. virtual terminal document.
Sets the size and visibility of the cursor for the specified console screen buffer.
BOOL WINAPI SetConsoleCursorInfo( _In_ HANDLE hConsoleOutput, _In_ const CONSOLE_CURSOR_INFO *lpConsoleCursorInfo );
A handle to the console screen buffer. The handle must have the GENERIC_READ access right. For more information, see Console Buffer Security and Access Rights.
A pointer to a CONSOLE_CURSOR_INFO structure that provides the new specifications for the console screen buffer's cursor.
If the function succeeds, the return value is nonzero.
If the function fails, the return value is zero. To get extended error information, call GetLastError.
When a screen buffer's cursor is visible, its appearance can vary, ranging from completely filling a character cell to showing up as a horizontal line at the bottom of the cell. The dwSize member of the CONSOLE_CURSOR_INFO structure specifies the percentage of a character cell that is filled by the cursor. If this member is less than 1 or greater than 100, SetConsoleCursorInfo fails.
|Minimum supported client||Windows 2000 Professional [desktop apps only]|
|Minimum supported server||Windows 2000 Server [desktop apps only]|
|Header||ConsoleApi2.h (via WinCon.h, include Windows.h)|