D3D11_BUFFEREX_SRV_FLAG enumeration (d3d11.h)

Identifies how to view a buffer resource.

Syntax

typedef enum D3D11_BUFFEREX_SRV_FLAG {
  D3D11_BUFFEREX_SRV_FLAG_RAW = 0x1
} ;

Constants

 
D3D11_BUFFEREX_SRV_FLAG_RAW
Value: 0x1
View the buffer as raw. For more info about raw viewing of buffers, see Raw Views of Buffers.

Remarks

This enumeration is used by D3D11_BUFFEREX_SRV

Requirements

Requirement Value
Header d3d11.h

See also

Resource Enumerations