FwpmCalloutGetById0 function (fwpmu.h)
The FwpmCalloutGetById0 function retrieves a callout object.
Syntax
DWORD FwpmCalloutGetById0(
[in] HANDLE engineHandle,
[in] UINT32 id,
[out] FWPM_CALLOUT0 **callout
);
Parameters
[in] engineHandle
Type: HANDLE
Handle for an open session to the filter engine. Call FwpmEngineOpen0 to open a session to the filter engine.
[in] id
Type: UINT32
The runtime identifier for the callout. This identifier was received from the system when the application called FwpmCalloutAdd0 for this object.
[out] callout
Type: FWPM_CALLOUT0**
Information about the state associated with the callout.
Return value
Type: DWORD
Return code/value | Description |
---|---|
|
The callout was retrieved successfully. |
|
A Windows Filtering Platform (WFP) specific error. See WFP Error Codes for details. |
|
Failure to communicate with the remote or local firewall engine. |
Remarks
The caller must free the returned object by a call to FwpmFreeMemory0.
The caller needs FWPM_ACTRL_READ access to the callout. See Access Control for more information.
FwpmCalloutGetById0 is a specific implementation of FwpmCalloutGetById. See WFP Version-Independent Names and Targeting Specific Versions of Windows for more information.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows Vista [desktop apps only] |
Minimum supported server | Windows Server 2008 [desktop apps only] |
Target Platform | Windows |
Header | fwpmu.h |
Library | Fwpuclnt.lib |
DLL | Fwpuclnt.dll |