LUID structure (winnt.h)
Describes a local identifier for an adapter.
Syntax
typedef struct _LUID {
DWORD LowPart;
LONG HighPart;
} LUID, *PLUID;
Members
LowPart
Specifies a DWORD that contains the unsigned lower numbers of the id.
HighPart
Specifies a LONG that contains the signed high numbers of the id.
Remarks
This structure is used by the ID3D12Device::GetAdapterLuid and GetSharedResourceAdapterLuid methods.
Requirements
Requirement | Value |
---|---|
Header | winnt.h |
See also
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