WSAMSG structure (ws2def.h)
The WSAMSG structure is used with the LPFN_WSARECVMSG (WSARecvMsg) and WSASendMsg functions to store address and optional control information about connected and unconnected sockets as well as an array of buffers used to store message data.
Syntax
typedef struct _WSAMSG {
LPSOCKADDR name;
INT namelen;
LPWSABUF lpBuffers;
#if ...
ULONG dwBufferCount;
#else
DWORD dwBufferCount;
#endif
WSABUF Control;
#if ...
ULONG dwFlags;
#else
DWORD dwFlags;
#endif
} WSAMSG, *PWSAMSG, *LPWSAMSG;
Members
name
Type: LPSOCKADDR
A pointer to a SOCKET_ADDRESS structure that stores information about the remote address. Used only with unconnected sockets.
namelen
Type: INT
The length, in bytes, of the SOCKET_ADDRESS structure pointed to in the pAddr member. Used only with unconnected sockets.
lpBuffers
Type: LPWSABUF
An array of WSABUF structures used to receive the message data. The capability of the lpBuffers member to contain multiple buffers enables the use of scatter/gather I/O.
dwBufferCount
Type: DWORD
The number of buffers pointed to in the lpBuffers member.
Control
Type: WSABUF
A structure of WSABUF type used to specify optional control data. See Remarks.
dwFlags
Type: DWORD
One or more control flags, specified as the logical OR of values. The possible values for dwFlags member on input are defined in the Winsock2.h header file. The possible values for dwFlags member on output are defined in the Ws2def.h header file which is automatically included by the Winsock2.h header file.
Flags on input | Meaning |
---|---|
|
Peek at the incoming data. The data is copied into the buffer, but is not removed from the input queue. This flag is valid only for non-overlapped sockets. |
Remarks
In the Microsoft Windows Software Development Kit (SDK), the version of this structure for use on Windows Vista is defined with the data type for the dwBufferCount and dwFlags members as a ULONG. When compiling an application if the target platform is Windows Vista and later (NTDDI_VERSION >= NTDDI_LONGHORN, _WIN32_WINNT >= 0x0600, or WINVER >= 0x0600), the data type for the dwBufferCount and dwFlags members is a ULONG.
Windows Server 2003 and Windows XP: When compiling an application, the data type for the dwBufferCount and dwFlags members is a DWORD.
On the Windows SDK released for Windows Vista and later, the WSAMSG structure is defined in the Ws2def.h header file. Note that the Ws2def.h header file is automatically included in Winsock2.h, and should never be used directly
If the datagram or control data is truncated during the transmission, the function being used in association with the WSAMSG structure returns SOCKET_ERROR and a call to the WSAGetLastError function returns WSAEMSGSIZE. It is up to the application to determine what was truncated by checking for MSG_TRUNC and/or MSG_CTRUNC flags.
Use of the control member
The following table summarizes the various uses of control data available for use in the Control member for IPv4 and IPv6.
Protocol | cmsg_level | cmsg_type | Description |
---|---|---|---|
IPv4 | IPPROTO_IP | IP_ORIGINAL_ARRIVAL_IF | Receives the original IPv4 arrival interface where the packet was received for datagram sockets. This control data is used by firewalls when a Teredo, 6to4, or ISATAP tunnel is used for IPv4 NAT traversal. The cmsg_data[] member in the WSAMSG structure is a ULONG that contains the IF_INDEX defined in the Ifdef.h header file. For more information, see the IPPROTO_IP Socket Options for the IP_ORIGINAL_ARRIVAL_IF socket option. Windows Server 2008, Windows Vista, Windows Server 2003 and Windows XP: The IP_ORIGINAL_ARRIVAL_IF cmsg_type is not supported. |
IPv4 | IPPROTO_IP | IP_PKTINFO | Specifies/receives packet information for an IPv4 socket. For more information, see the IP_PKTINFO socket option. |
IPv4 | IPPROTO_IP | IP_ECN | Specifies/receives ECN codepoint in the Type of Service (TOS) IPv4 header field. For more info, see WSASetRecvIPEcn. |
IPv6 | IPPROTO_IPV6 | IPV6_DSTOPTS | Specifies/receives destination options. |
IPv6 | IPPROTO_IPV6 | IPV6_HOPLIMIT | Specifies/receives hop limit. For more information, see the IPPROTO_IPV6 Socket Options for the IPV6_HOPLIMIT socket option. |
IPv6 | IPPROTO_IPV6 | IPV6_HOPOPTS | Specifies/receives hop-by-hop options. |
IPv6 | IPPROTO_IPV6 | IPV6_NEXTHOP | Specifies next-hop address. |
IPv6 | IPPROTO_IPV6 | IPV6_PKTINFO | Specifies/receives packet information for an IPv6 socket. For more information, see the IPV6_PKTINFO socket option. |
IPv6 | IPPROTO_IPV6 | IPV6_RTHDR | Specifies/receives routing header. |
IPv6 | IPPROTO_IPV6 | IPV6_ECN | Specifies/receives ECN codepoint in the Traffic Class IPv6 header field. For more information, see WSASetRecvIPEcn. |
Control data is made up of one or more control data objects, each beginning with a WSACMSGHDR structure, defined as the following.
struct wsacmsghdr {
UINT cmsg_len;
INT cmsg_level;
INT cmsg_type;
/* followed by UCHAR cmsg_data[] */
} WSACMSGHDR;
The members of the WSACMSGHDR structure are as follows:
The following macros are used to navigate the data objects:
#define LPCMSGHDR *WSA_CMSG_FIRSTHDR(LPWSAMSG msg);
Returns a pointer to the first control data object. Returns a NULL pointer if there is no control data in the WSAMSG structure, such as when the Control member is a NULL pointer.
#define LPCMSGHDR *WSA_CMSG_NXTHDR(LPWSAMSG msg, LPWSACMSGHDR cmsg);
Returns a pointer to the next control data object, or NULL if there are no more data objects. If the pcmsg parameter is NULL, a pointer to the first control data object is returned.
#define UCHAR *WSA_CMSG_DATA(LPWSACMSGHDR pcmsg);
Returns a pointer to the first byte of data (referred to as the cmsg_data member, though it is not defined in the structure).
#define UINT WSA_CMSG_SPACE(UINT length);
Returns the total size of a control data object, given the amount of data. Used to allocate the correct amount of buffer space. Includes alignment padding.
#define UINT WSA_CMSG_LEN(UINT length);
Returns the value in cmsg_len given the amount of data. Includes alignment padding.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows XP [desktop apps only] |
Minimum supported server | Windows Server 2003 [desktop apps only] |
Header | ws2def.h (include Winsock2.h) |