ID2D1SolidColorBrush::SetColor(constD2D1_COLOR_F&) method (d2d1.h)

Specifies the color of this solid-color brush.

Syntax

void SetColor(
  [ref] const D2D1_COLOR_F & color
);

Parameters

[ref] color

Type: const D2D1_COLOR_F

The color of this solid-color brush.

Return value

None

Remarks

To help create colors, Direct2D provides the ColorF class. It offers several helper methods for creating colors and provides a set or predefined colors.

Examples

The following code shows how to use this method.

        m_pSolidColorBrush->SetColor(
            D2D1::ColorF(
                0.0f,
                intensity,
                1.0f - intensity
                ));

        hr = m_pRealization->Fill(
                m_pRT,
                m_pSolidColorBrush,
                m_useRealizations ?
                    REALIZATION_RENDER_MODE_DEFAULT :
                    REALIZATION_RENDER_MODE_FORCE_UNREALIZED
                );

Requirements

Requirement Value
Minimum supported client Windows 7, Windows Vista with SP2 and Platform Update for Windows Vista [desktop apps | UWP apps]
Minimum supported server Windows Server 2008 R2, Windows Server 2008 with SP2 and Platform Update for Windows Server 2008 [desktop apps | UWP apps]
Target Platform Windows
Header d2d1.h
Library D2d1.lib
DLL D2d1.dll

See also

ID2D1SolidColorBrush