ID2D1Device::ClearResources method (d2d1_1.h)

Clears all of the rendering resources used by Direct2D.

Syntax

void ClearResources(
  UINT32 millisecondsSinceUse
);

Parameters

millisecondsSinceUse

Type: UINT

Discards only resources that haven't been used for greater than the specified time in milliseconds. The default is 0 milliseconds.

Return value

Type: HRESULT

If the function succeeds, it returns S_OK. Otherwise, it returns an HRESULT error code.

Requirements

Requirement Value
Minimum supported client Windows 8 and Platform Update for Windows 7 [desktop apps | UWP apps]
Minimum supported server Windows Server 2012 and Platform Update for Windows Server 2008 R2 [desktop apps | UWP apps]
Target Platform Windows
Header d2d1_1.h
Library D2d1.lib
DLL D2d1.dll

See also

ID2D1Device