ID2D1Device1 interface (d2d1_2.h)

Represents a resource domain whose objects and device contexts can be used together. This interface performs all the same functions as the existing ID2D1Device interface. It also enables control of the device's rendering priority.

Inheritance

The ID2D1Device1 interface inherits from ID2D1Device. ID2D1Device1 also has these types of members:

Methods

The ID2D1Device1 interface has these methods.

 
ID2D1Device1::GetRenderingPriority

Retrieves the current rendering priority of the device.
ID2D1Device1::SetRenderingPriority

Sets the priority of Direct2D rendering operations performed on any device context associated with the device.

Requirements

Requirement Value
Minimum supported client Windows 8.1 [desktop apps | UWP apps]
Minimum supported server Windows Server 2012 R2 [desktop apps | UWP apps]
Target Platform Windows
Header d2d1_2.h

See also

ID2D1Device

ID2D1Factory2::CreateDevice