D2D1_GAMMA1 enumeration (d2d1_3.h)

Determines what gamma is used for interpolation and blending.

Syntax

typedef enum D2D1_GAMMA1 {
  D2D1_GAMMA1_G22,
  D2D1_GAMMA1_G10,
  D2D1_GAMMA1_G2084 = 2,
  D2D1_GAMMA1_FORCE_DWORD = 0xffffffff
} ;

Constants

 
D2D1_GAMMA1_G22
Colors are manipulated in 2.2 gamma color space.
D2D1_GAMMA1_G10
Colors are manipulated in 1.0 gamma color space.
D2D1_GAMMA1_G2084
Value: 2
Colors are manipulated in ST.2084 PQ gamma color space.
D2D1_GAMMA1_FORCE_DWORD
Value: 0xffffffff

Requirements

Requirement Value
Header d2d1_3.h