ID2D1Ink::SetStartPoint(constD2D1_INK_POINT&) method (d2d1_3.h)

Sets the starting point for this ink object. This determines where this ink object will start rendering.

Syntax

void SetStartPoint(
  [ref] const D2D1_INK_POINT & startPoint
);

Parameters

[ref] startPoint

Type: const D2D1_INK_POINT

The new starting point for this ink object.

Return value

None

Requirements

Requirement Value
Target Platform Windows
Header d2d1_3.h
Library D2d1_3.lib
DLL D2d1_3.dll

See also

ID2D1Ink