D2D1_INK_BEZIER_SEGMENT structure (d2d1_3.h)

Represents a Bezier segment to be used in the creation of an ID2D1Ink object. This structure differs from D2D1_BEZIER_SEGMENT in that it is composed of D2D1_INK_POINTs, which contain a radius in addition to x- and y-coordinates.

Syntax

typedef struct D2D1_INK_BEZIER_SEGMENT {
  D2D1_INK_POINT point1;
  D2D1_INK_POINT point2;
  D2D1_INK_POINT point3;
} D2D1_INK_BEZIER_SEGMENT;

Members

point1

The first control point for the Bezier segment.

point2

The second control point for the Bezier segment.

point3

The end point for the Bezier segment.

Requirements

Requirement Value
Header d2d1_3.h