D2D1_INK_BEZIER_SEGMENT structure (d2d1_3.h)
Represents a Bezier segment to be used in the creation of an ID2D1Ink object. This structure differs from D2D1_BEZIER_SEGMENT in that it is composed of D2D1_INK_POINTs, which contain a radius in addition to x- and y-coordinates.
Syntax
typedef struct D2D1_INK_BEZIER_SEGMENT {
D2D1_INK_POINT point1;
D2D1_INK_POINT point2;
D2D1_INK_POINT point3;
} D2D1_INK_BEZIER_SEGMENT;
Members
point1
The first control point for the Bezier segment.
point2
The second control point for the Bezier segment.
point3
The end point for the Bezier segment.
Requirements
Requirement | Value |
---|---|
Header | d2d1_3.h |