ID2D1ConcreteTransform interface (d2d1effectauthor.h)
Represents the set of transforms implemented by the effect-rendering system, which provides fixed-functionality.
Inheritance
The ID2D1ConcreteTransform interface inherits from ID2D1TransformNode. ID2D1ConcreteTransform also has these types of members:
Methods
The ID2D1ConcreteTransform interface has these methods.
ID2D1ConcreteTransform::SetCached Sets whether the output of the specified transform is cached. |
ID2D1ConcreteTransform::SetOutputBuffer Sets the properties of the output buffer of the specified transform node. |
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 8 and Platform Update for Windows 7 [desktop apps | UWP apps] |
Minimum supported server | Windows Server 2012 and Platform Update for Windows Server 2008 R2 [desktop apps | UWP apps] |
Target Platform | Windows |
Header | d2d1effectauthor.h |