ID2D1ConcreteTransform interface (d2d1effectauthor.h)

Represents the set of transforms implemented by the effect-rendering system, which provides fixed-functionality.

Inheritance

The ID2D1ConcreteTransform interface inherits from ID2D1TransformNode. ID2D1ConcreteTransform also has these types of members:

Methods

The ID2D1ConcreteTransform interface has these methods.

 
ID2D1ConcreteTransform::SetCached

Sets whether the output of the specified transform is cached.
ID2D1ConcreteTransform::SetOutputBuffer

Sets the properties of the output buffer of the specified transform node.

Requirements

Requirement Value
Minimum supported client Windows 8 and Platform Update for Windows 7 [desktop apps | UWP apps]
Minimum supported server Windows Server 2012 and Platform Update for Windows Server 2008 R2 [desktop apps | UWP apps]
Target Platform Windows
Header d2d1effectauthor.h

See also

ID2D1TransformGraph

ID2D1TransformNode