ID3D10Device1 interface (d3d10_1.h)

The device interface represents a virtual adapter for Direct3D 10.1; it is used to perform rendering and create Direct3D resources.

Inheritance

The ID3D10Device1 interface inherits from ID3D10Device. ID3D10Device1 also has these types of members:

Methods

The ID3D10Device1 interface has these methods.

 
ID3D10Device1::CreateBlendState1

Create a blend-state object that encapsulates blend state for the output-merger stage. (ID3D10Device1.CreateBlendState1)
ID3D10Device1::CreateShaderResourceView1

Create a shader-resource view for accessing data in a resource. (ID3D10Device1.CreateShaderResourceView1)
ID3D10Device1::GetFeatureLevel

Gets the feature level of the hardware device. (ID3D10Device1.GetFeatureLevel)

Remarks

A device is created using D3D10CreateDevice1.

This method requires Windows Vista Service Pack 1.

Requirements

Requirement Value
Target Platform Windows
Header d3d10_1.h

See also

Core Interfaces

ID3D10Device