ID3D10EffectPass::GetVertexShaderDesc method (d3d10effect.h)

Get a vertex-shader description.

Syntax

HRESULT GetVertexShaderDesc(
  [in] D3D10_PASS_SHADER_DESC *pDesc
);

Parameters

[in] pDesc

Type: D3D10_PASS_SHADER_DESC*

A pointer to a vertex-shader description (see D3D10_PASS_SHADER_DESC).

Return value

Type: HRESULT

Returns one of the following Direct3D 10 Return Codes.

Remarks

An effect pass can contain render state assignments and shader object assignments.

Requirements

Requirement Value
Target Platform Windows
Header d3d10effect.h

See also

ID3D10Effect Interface

ID3D10EffectPass