D3D11_VIDEO_PROCESSOR_FORMAT_SUPPORT enumeration (d3d11.h)

Specifies how a video format can be used for video processing.

Syntax

typedef enum D3D11_VIDEO_PROCESSOR_FORMAT_SUPPORT {
  D3D11_VIDEO_PROCESSOR_FORMAT_SUPPORT_INPUT = 0x1,
  D3D11_VIDEO_PROCESSOR_FORMAT_SUPPORT_OUTPUT = 0x2
} ;

Constants

 
D3D11_VIDEO_PROCESSOR_FORMAT_SUPPORT_INPUT
Value: 0x1
The format can be used as the input to the video processor.
D3D11_VIDEO_PROCESSOR_FORMAT_SUPPORT_OUTPUT
Value: 0x2
The format can be used as the output from the video processor.

Requirements

Requirement Value
Minimum supported client Windows 8 [desktop apps | UWP apps]
Minimum supported server Windows Server 2012 [desktop apps | UWP apps]
Header d3d11.h

See also

Direct3D 11 Video Enumerations

ID3D11VideoProcessorEnumerator::CheckVideoProcessorFormat