ID3D11Asynchronous::GetDataSize method (d3d11.h)

Get the size of the data (in bytes) that is output when calling ID3D11DeviceContext::GetData.

Syntax

UINT GetDataSize();

Return value

Type: UINT

Size of the data (in bytes) that is output when calling GetData.

Requirements

Requirement Value
Target Platform Windows
Header d3d11.h
Library D3D11.lib

See also

ID3D11Asynchronous