ID3D11DeviceContext::RSGetScissorRects method (d3d11.h)
Get the array of scissor rectangles bound to the rasterizer stage.
Syntax
void RSGetScissorRects(
[in, out] UINT *pNumRects,
[out, optional] D3D11_RECT *pRects
);
Parameters
[in, out] pNumRects
Type: UINT*
The number of scissor rectangles (ranges between 0 and D3D11_VIEWPORT_AND_SCISSORRECT_OBJECT_COUNT_PER_PIPELINE) bound; set pRects to NULL to use pNumRects to see how many rectangles would be returned.
[out, optional] pRects
Type: D3D11_RECT*
An array of scissor rectangles (see D3D11_RECT). If NumRects is greater than the number of scissor rects currently bound, then unused members of the array will contain 0.
Return value
None
Requirements
Requirement | Value |
---|---|
Target Platform | Windows |
Header | d3d11.h |
Library | D3D11.lib |