ID3D11DeviceContext::RSSetState method (d3d11.h)

Set the rasterizer state for the rasterizer stage of the pipeline.

Syntax

void RSSetState(
  [in, optional] ID3D11RasterizerState *pRasterizerState
);

Parameters

[in, optional] pRasterizerState

Type: ID3D11RasterizerState*

Pointer to a rasterizer-state interface (see ID3D11RasterizerState) to bind to the pipeline.

Return value

None

Remarks

To create a rasterizer state interface, call ID3D11Device::CreateRasterizerState.

The method will hold a reference to the interfaces passed in. This differs from the device state behavior in Direct3D 10.

Requirements

Requirement Value
Target Platform Windows
Header d3d11.h
Library D3D11.lib

See also

ID3D11DeviceContext