ID3D11VideoProcessorInputView interface (d3d11.h)
Identifies the input surfaces that can be accessed during video processing.
Inheritance
The ID3D11VideoProcessorInputView interface inherits from ID3D11View. ID3D11VideoProcessorInputView also has these types of members:
Methods
The ID3D11VideoProcessorInputView interface has these methods.
ID3D11VideoProcessorInputView::GetDesc Gets the properties of the video processor input view. |
Remarks
To get a pointer to this interface, call ID3D11VideoDevice::CreateVideoProcessorInputView.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 8 [desktop apps | UWP apps] |
Minimum supported server | Windows Server 2012 [desktop apps | UWP apps] |
Target Platform | Windows |
Header | d3d11.h |