D3D11_COPY_FLAGS enumeration (d3d11_1.h)
Note This enumeration is supported by the Direct3D 11.1 runtime, which is available on Windows 8 and later operating systems.
Syntax
typedef enum D3D11_COPY_FLAGS {
D3D11_COPY_NO_OVERWRITE = 0x1,
D3D11_COPY_DISCARD = 0x2
} ;
Constants
D3D11_COPY_NO_OVERWRITE Value: 0x1 The existing contents of the resource cannot be overwritten. |
D3D11_COPY_DISCARD Value: 0x2 The existing contents of the resource are undefined and can be discarded. |
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 8 and Platform Update for Windows 7 [desktop apps only] |
Minimum supported server | Windows Server 2012 and Platform Update for Windows Server 2008 R2 [desktop apps only] |
Header | d3d11_1.h |