ID3D11DeviceContext4 interface (d3d11_3.h)
The device context interface represents a device context; it is used to render commands. ID3D11DeviceContext4 adds new methods to those in ID3D11DeviceContext3.
Note This interface, introduced in the Windows 10 Creators Update, is the latest version of the ID3D11DeviceContext interface. Applications targetting Windows 10 Creators Update should use this interface instead of earlier versions.
Inheritance
The ID3D11DeviceContext4 interface inherits from ID3D11DeviceContext3. ID3D11DeviceContext4 also has these types of members:
Methods
The ID3D11DeviceContext4 interface has these methods.
ID3D11DeviceContext4::Signal Updates a fence to a specified value after all previous work has completed. |
ID3D11DeviceContext4::Wait Waits until the specified fence reaches or exceeds the specified value before future work can begin. |
Requirements
Requirement | Value |
---|---|
Target Platform | Windows |
Header | d3d11_3.h |