ID3D11ShaderTraceFactory interface (d3d11shadertracing.h)
An ID3D11ShaderTraceFactory interface implements a method for generating shader trace information objects.
Inheritance
The ID3D11ShaderTraceFactory interface inherits from the IUnknown interface. ID3D11ShaderTraceFactory also has these types of members:
Methods
The ID3D11ShaderTraceFactory interface has these methods.
ID3D11ShaderTraceFactory::CreateShaderTrace Creates a shader-trace interface for a shader-trace information object. |
Remarks
These APIs require the Windows Software Development Kit (SDK) for Windows 8.
To retrieve an instance of ID3D11ShaderTraceFactory, call IUnknown::QueryInterface on a ID3D11Device that you created with D3D11_CREATE_DEVICE_DEBUGGABLE.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 8 [desktop apps | UWP apps] |
Minimum supported server | Windows Server 2012 [desktop apps | UWP apps] |
Target Platform | Windows |
Header | d3d11shadertracing.h |